AI Insights · Timothy · July 2024
Top 5 Hypercasual Games in Ireland Q2 2024: Performance Insights
Discover the performance trends of the top 5 hypercasual games in Ireland for Q2 2024, with data on downloads, revenue, and active users.
In Q2 2024, the top 5 hypercasual games in Ireland demonstrated varied performance trends across revenue, downloads, and weekly active users. Let's delve into the specifics for each game.
Screw Jam from Rollic Games showed a remarkable increase in weekly revenue, starting at around $600 in early April and peaking at approximately $3.2K by the end of June. Downloads fluctuated throughout the quarter, with a notable increase from 283 in mid-April to 668 by the last week of June. Weekly active users also exhibited a steady rise, growing from 856 in early April to nearly 1.9K by the end of June.
World of Slime Simulator Games by Solid Apps INC experienced modest revenue fluctuations, starting at around $800 in early April and decreasing to $275 by mid-June. The app’s downloads were minimal throughout the quarter, with slight activity peaking at 12 downloads in early April.
Pop It Phone Case DIY Games from Double Purple maintained a consistent revenue stream, ranging between $450 and $616 weekly. However, the game did not record any downloads or weekly active users during this period.
Nail Salon Games Acrylic Nails by Very Pink Company Ltd showed a relatively stable revenue trend, with weekly earnings hovering around $400 to $600. Despite a slight dip in revenue mid-quarter, the game ended June with approximately $419. The app recorded negligible download activity.
Let's create! Pottery HD from Infinite Dreams Inc. displayed a steady revenue pattern, starting at $195 in early April and rising to $467 by the end of June. There was minimal download activity, with a small peak of 16 downloads in the last week of June.
For more detailed insights and data, visit Sensor Tower.